IFIP 6th International Conference on Entertainment Computing (ICEC)  

September 15-17, 2007  
Shanghai Jiao Tong University, Shanghai, P. R. China  

 Shanghai Jiao Tong University  
 The International Federation for Information Processing (IFIP TC14)  
 Microsoft Research Asia  
 National Science Foundation of China  

Important Dates  
Full Paper Submission Due: 20 April 2007 (GMT)  
Short Paper, Demos Submission Due: 20 April 2007(GMT)  
Notification of Acceptance: 31 May 2007(GMT)  
Posters & Demos Submission Due: 15 July 2007(GMT)  
Early bird Registration Deadline: 1 August 2007(GMT)  
Conference: 15-17 September 2007  

Call for Papers  
We invite you to submit your work to the prestigious 6th International Conference on Entertainment Computing (ICEC 2007). Entertainment is taking a very important role in our life by refreshing our mind and activating our creativity. With the development of graphics hardware and software, interactive tools, media technologies, new types of entertainment have emerged, such as network games, video-based games and mobile games. Shanghai is the most important economic and financial center in the mainland of China; it is also a tourist city, which has attracted travelers from domestic region and abroad by its commercial activity as well as its scenic beauty.  
Submit your paper  
via   [http://digitalmedia.sjtu.edu.cn/ICEC2007/papersubmit.htm](http://digitalmedia.sjtu.edu.cn/ICEC2007/papersubmit.htm)  
or as attachment via [2007.icec at gmail.com](http://www.blogger.com/post-create.g?blogID=19068449)  

Conference Topics:  
Papers presenting original research and applications are being sought in all areas of entertainment.  
Suggested topics include (but are not limited to):  
Aesthetics, Ontology and Social Reflection  
Art, Design and Novel Media  
Augmented, Virtual and Mixed Reality  
Computer Animation  
Computer Games and Game Based Interfaces  
Digital Storytelling and Interactive Television  
Education, Training, and Edutainment Technologies  
Entertainment and Healthcare  
Image/Video Processing Techniques for Entertainment  
Interactive Computer Graphics  
Interactive Design for Entertainment  
Mobile Entertainment via e.g. Mobile Phones, PDAs etc  
Modeling Techniques for Games  
Narrative Environments and Intelligent Medias  
New Genres, New Standards  
Novel and Evolutionary Platforms / Hardware Devices  
Pervasive Entertainment and Game-Playing  
Robots and Cyber Pets  
Self Reflecting Entertainment  
Simulation Applications of Games, and Military Training  
Social and Human Factors of Entertainment  
Sound, Music, Creative Environments  

General Conference Chair:  
Ryohei Nakatsu (Kwansei Gakuin University, Japan)  
Harry Shum (Microsoft Research Asia)  
Matthias Rauterberg (TU Eindhoven, The Netherlands)  

Program Chair:  
Rynson W. H. Lau (Durham University, UK)  
Zhigeng Pan (Zhejiang University, China)  
Lizhuang Ma (Shanghai Jiao Tong University, China)  

Organizing Chair:  
Lizhuang Ma (Shanghai Jiao Tong University, China)  
Contact: IFIP ICEC [[2007.icec (at) gmail.com]  

The proceedings of ICEC 2007 will be published by Springer within their  
Lecture Notes in Computer Science (LNCS) series.](http://www.blogger.com/post-create.g?blogID=19068449) 

Akihiko Shirai, Ph.D
Invited Researcher
Presence & Innovation Laboratory ENSAM France