C</span>yberGames 2007</span> International Conference on
Games Research and Development

The Third International Conference on Games Research and Development 2007 (CyberGames 2007) will be held during 10-11 September 2007 at the Manchester Metropolitan University, United Kingdom.

CALL FOR PARTICIPATION: To explore the latest developments in the game and interactive entertainment industry.

Papers are invited in the following games research and development topics (but not limited to them) from both industry and academia:

HCI for Games Simulation Games Pervasive Entertainment
Games AI Game Level Design Game Software
Agents for Games Game Animation Game Physics
Simulation Games Interactive Digital Media Game Audio
Online and Multiplayer Games Games on Grid Computing Mobile and Handheld Gaming
Edutainment Game Mechanics Game Culture: Boomer vs Gamer
Game Hardware Game Platforms Graphics for Games

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Journal Publication:

The best 4 papers from Cybergames 2007 will be published in the online journal “ACM Computers in Entertainment”.
The top 50% of the papers from Cybergames 2007 will be invited to submit a revised paper for publication in the new International Journal of Computer Games Technology published by Hindawi Publishing Corporation.

Special Sessions / Tutorials Session/Tutorial Chairs
Location Based Learning Game Eric Klopfer, MIT, USA
Microsoft XNA Studio Express David Britch, MMU, UK
Interactive Stories and Personality-rich Game Characters Ali Arya, Carleton University, Canada
Game Design and Development Using JOGL (Java+OpenGL) Andrew Davison, Prince of Songkla University, Thailand
Creating Novel Mobile Entertainment Systems Paul Coulton, Lancaster University, UK
Dynamics and Interaction in Game Audio Dylan Menzies, De Montfort University, UK
Pygame (python game development) – influencing software engineering and rapid prototyping of games TL Kunii, Kanazawa Institute of Technology, Japan
Commercial Game Engines in Producing Immersive Environments Colin Price University of Worcester, UK
Game AI: Soft-Computing Models for Game Design Narendra Chaudhari Nanyang Technological University, Singapore
[CyberGames Arena: A Student Game Development Competition]( Darren Dancey MMU, UK

Important Dates:

  • Full Papers MONDAY, May 14th, 2007
  • Special Sessions and Tutorials MONDAY, April 30th, 2007
  • Conference Dates: September 10-11, 2007

Akihiko Shirai, Ph.D
Invited Researcher
Presence & Innovation Laboratory ENSAM France