VARE2015 Day2

VARE2015 Day1 – メキシコ遠征日記: VARE2015初日まとめ https://t.co/PBZQC4CXgN 02:17:09

“Agumented Reality Stoytelling”
Ronald IZUMA, Intel Labs.

https://scholar.google.co.jp/citations?user=3-VYNGabp80C&hl=ja

The most important question in Augmented Reality: How to establish a media?

One slide summary of AR applications

My answer to the question
– more than just “web on world”
– more than just “virtual content superimposed on reality”

Why story telling?
PLAY: Experiments conducted in a simlified, toy environment that condifies key charactreristics of a reali situation, where it is safe to make mistakes…
STORY:

Importance of compelling storytelling experiences
Plimoth Plantation: I visited this 30 years ago and still remember stories.

Conceptual examle: Gettysburg

Westwood Experience
(relations?)

http://people.cs.vt.edu/~yxiong/MIR08_YXiong.pdf

Reinforce
Reskinning
AR facade (Georgia Tech)
Leviathan: Bringing stories into our world
Lebiathan @ CES 2014

Remembering

Three Angry Men

RealSense demo

Indirect AR

“Outdoor tracking using OpenStreetMap data”
TU Graz, Best paper at ISMAR 2015

Conclusion
Location-Based Mixed Reality
http://ronaldazuma.com/papers/

ISMAR 2016
http://thearea.org/tag/ismar-2016/
ISMAR 2016, Walterio Mayol-Cuevas of the University of Bristol, announced during the closing ceremony of ISMAR 2015 that ISMAR 2016 will take place in Merida, Yucatan, Mexico from September 19 to September 23, 2016.

—-
Virtual Reality Technology
Calorina Cruz-Neira

 

Lets be clear “VR = HMD” … NO!

VR = Technology that you take “there”

A look back into VR – 80 and 90s – Gaming

My early VR days

– My first VR experience -> 1991 HMD
– Very coold technology
– After the excitement, then some reflections:
– Lost myself, my body, my friends, my enviromenet = I am all alone.
– Cumbersome gear
– Cant envision a group in this setting ( yes, I know, you are thinking what about collaborate VR environments)

The “other” VR

I want to build a physical space that allows us to bring our “really confort elements”, yourself…

My goals with the cave

An environment to mix, real and virtual spaces. Bring your own body into the virtual experience and bring your buddies too!
Provide an social envionment in which multiple people could have discussions about topic bein explored.
Reduce the technology…

1995-2001 VR’s booming years

Cables.
VR becames a tool.
Did you tried to build CAVE by yourself?

2012: VR is BACK

A look forward into VR 2015-2020 (same with 80-90s)

Emerging Analytics Center (EAC)?
What is big data at EAC?
– Big Data = not only about size ( Complex relationships, rate of avalavility)

Warehouse Fire Simulation

– Lets them move (2D moving floor in cave)
Virtual Hydrological Observatory
– NSF-funded: Recreating field expereinces for civil engineering undergraduates
– million dollars
“Assisted Living”
– Stage Performance
– NSF sponsored
– Network of Sensors
– RAs and REU
– All Eng and CS
– 3 nights
Anatomical Eyes
– Anatomy teachinig and leaning tool targeted to better diagnostics, better treatment and better outcomes.

  • Labo tour in Tecnológico Monterrey. Virtual/Actual Factory comparing. European project. #VARE2015 https://t.co/RL21PlTezC 10:40:06
  • Mechanical club, human power vehicle challenge. https://t.co/XseOz3dpBB 10:41:15
  • 18-19歳の学生プロジェクトだそうです。女子も大活躍。 #VARE2015 /Human Power Vehicle competition, Mechanical Group, Tech Monterrey, Mexico https://t.co/dzWmDE8O3j 10:44:00
  • Nanotechnology for hydrophobic. Nice neighborhood in same zone 🙂 https://t.co/3cuvkPiTEi 10:53:29
  • 騒音もシミュレーションできるバーチャルファクトリー。 https://t.co/DRdnJZBSb7 10:57:46
  • 鉄鋼・自動車工業などの工業を多く擁するモンテレイ工科大学。女子も多く(男女比半々か女子多いぐらい)様々なモノづくり系の研究が文字通り壁なく活動している。外では明日のオープンキャンパスに向けてMakerワークショップが準備されている。 https://t.co/VYqYAffnIK 11:11:06
  • 男女比は女子は目立つけど学科によってまちまちで、HPVやってる彼らの工学部 機械・電気学科では60名に対して女子は10名以下との事なので日本とあまり変わらないかも。
    ビジネス、医療、ヒューマニティ、アート&サイエンスに多いようです。 https://t.co/SsBPfF12EO in reply to o_ob 11:23:31
  • 夜景すごい
    山側の立体感。 https://t.co/q8yZiP2ALT 11:53:33
  • Dr. Eduardo Gonzalez Mendivil 先生。
    とても良い顔しておられる。 https://t.co/zIRSRq2coX 12:05:17
  • すごいのはじまった!
    Baile folklorico Mexicano
    文化民謡クラブの学生による熱いダンス! https://t.co/OMhZ1UmCFk 12:08:37
  • I’ve got a new friend in the party. Cedric is very young researcher (of his mother) 🙂 https://t.co/uKFxqkPQxw 12:32:49
  • It’s not scaring, training of smiling 😉 https://t.co/iAibuY1kAc 12:33:32
  • とてもラテンらしい、メキシコらしい、サルサらしい、というかモンテレイらしいダンスを観たよ! https://t.co/BGQF9AVoJk 12:36:28
  • このイヤイヤ的な動きが好き。
    駄々っ子で自己主張の強いセニョールを表現しているのだろうか。 https://t.co/LG6Hc1L64E 12:38:32
  • Besos Indios: インディアン・キス という名のキャンディ。キャラメルクッキー的な味。右はGlorias Rillenas。
    練乳で作ったキャラメルで発酵臭がする。チョコレートに近い味。外国からの参加者に大ウケ。 https://t.co/kTQ2ivQ2oG 12:54:46
  • It’s not scaring, training for smiling 🙂 https://t.co/gVVtdmtVeV in reply to o_ob 13:21:53
  • Dr. Dominic Gorecky also got a new friend. It’s not for experience X-) https://t.co/XXMCXfkRZG 14:03:10
  • 先日の私の講演を聞いたUANLの学生、マルコ( @DragooDragneel )とエイドリアンが学会会場の方にも来てくれました。
    日本語勉強中とか。頑張れ〜。 https://t.co/vQLiUUaH5E 14:16:14
  • 明日はメキシコ遠征最終日。
    基調講演が終わったらそのままホテルチェックアウトして深夜便で日本へ。

あれ?忙しすぎてお土産買ってない….! https://t.co/sZcxpYGGyT 23:41:09

 

〔おまけ〕

先日のTechnologico Monterrery Campus Pueblaでの講演がYouTubeにあがってました。自分で見るの恥ずかしいけど。

[CFP] ISMAR 2007 Demo (deadline 31st Aug)

複合現実感分野で最も権威のある国際会議 ISMAR が,今秋日本で開催されます.
ISMAR は,当学会複合現実感研究委員会が主催したISMRと,欧米のISARが 2002
年に合併して誕生した国際会議で,今年が第6回となります。
ISMAR 03 が東京で開催されて以来,4年振りに日本に帰ってくる ISMAR に,皆
様の研究成果を多数出展いただけることを期待しております.
 主催 当学会複合現実感研究委員会 / IEEE
 会場 奈良県新公会堂
 会期 11月13日(火)~11月16日(金)
 技術展示出展申込締切 8月31日(金)
 ホームページ http://www.ismar07.org/
---------------------------------------------------------------------------
**********************************************************
************** CALL FOR DEMOS — ISMAR 2007 **************
**********************************************************
Following the established tradition of showcasing the State of the Art
in Augmented and Mixed Reality applications, ISMAR 07 is calling for
submissions of demonstrations.
The demo session is tentatively scheduled for Thursday November 15th.
Demo presenters will also have one minute and two slides to draw the
crowds to their demo during a Demo Fast Forward early in the
conference.
Contact: Masahiko Inami, Demo Chair (ismar-demo@inami.info)
Demo Submission Guidelines
==========================
Demo submissions are due August 31th, 2007.
To submit a proposal for a demo, please send email to
ismar-demo@inami.info containing
The title of the proposed demonstration
The names of the authors
A brief abstract with keywords
The name, mailing address, telephone, fax number and email address of
the contact author
A one-page storyboard describing your demo.
What makes it unique and special?
Why will it draw a big crowd?
Would your grandma want to see it?
Why? Or would an AR expert want to see it and why?
[Optional] Video of the demo
URL of your video of the demo.
(Video in QuickTime, MPEG, or Windows Media Viewer not to exceed 50 MB
is recommended. Please do NOT send your
video by email.)
In addition, we need the following information for planning the
demonstration space:
The amount of floor or desktop space needed (length, width, height)
The list of equipment you will bring (be as detailed as you can be)
Any power, socket and outlet needs (110V AC US sockets are available)
Networking requirements (beyond the common mail/web access)
Any environmental requirements (does this demonstration require a dark
environment? Does it produce or is sensitive to a large amount of noise
or light? Etc.)
After sending email, you should get a notification that your email has
been received.
Yours
Masahiko Inami
ISMAR 07 Demonstration Chair