@o_ob @2016-03-31


@o_ob @2016-03-30


  • @o_ob @2016-03-29 t.co/S8mCBEh4ub 00:13:07
  • RT @VR_news_jp: 【News】 バーチャルリアリティーが社会を変える!? 〜 NHK「サキどり」がVR特集 〜 t.co/zSWVKn7eQx #VRInside #VR 12:24:06
  • 帰国後、朝からIVRC会議、昼に面談、そのあと事務して帰れるかな?と思ったら山ほど仕事あって時差ボケしてる場合じゃない。

    一方、体調崩すかもよ?と言っておいた学生は見事ダウン。
    うーん

    3月は何日休めただろうか!

    ちゃんと休暇とれないと家族から白い目をもらってしまう。 14:22:50

  • Magnolia Kobus before cherry blossom.
    サクラの前にコブシ咲く

    t.co/KrTU65ky4B t.co/sDnBFI3KKo 14:30:34

  • やっぱりセリフのテンポが速いのか…! t.co/dhpGCQK20L 17:51:34
  • アニメに続いてMVのお仕事。

    エンディングスタッフロールに乗る仕事はいいね。

    アガる!
    若い頃、ゲームや芸能のお仕事にいたせいかもしれないが。

    小さくてもいろいろ協力していきたい。 17:51:34

  • ちょうど復活祭休暇だからね
    3日で飽きられるとしても良いタイミング t.co/UisKSxiIYQ 17:51:34
  • オープンキャンパス、次回は6/12。
    白井研究室の公開や模擬講義の予定が決まりましたらお知らせしますね。
    t.co/DAUgd0pdJQ 22:17:41
  • うちも学則見直してみたけど、卒業取り消したりはできない。
    とはいえ卒業以降、入社以前以後によらず、うちの卒業生たちも社会人として反社会的な行動で社会に吊し上げられることのないよう頑張ってな…。 t.co/EtBigKAO4Z 22:58:16

@o_ob @2016-03-29


  • @o_ob @2016-03-28 t.co/j1Jc2HMYJQ 00:13:26
  • Mission complete 🙂 t.co/4ZWzTbwIcV 00:56:58
  • フランスでKoboが成功しているなんて誰が想像しようか。

    しかしTGVで見かけるレベル。
    見た目も結構かっこいい。
    日本で見かけるアレとは違うのか。

    t.co/wdsoQahtRO 02:07:24

  • 世界一高価な水を堪能しながらライトニングさんのルイビトン別バージョン見てる。 04:07:54
  • @I_Masayuki フランス人は電子書籍嫌っている人多くて、絶対流行らないと思いました。
    マダムがカバー付きで黒赤モデルを使っていましたが、端末無料が効いているのかな。 in reply to I_Masayuki 04:46:13
  • Orions Belt and Sword over Teides Peak via NASA t.co/1NfZdXvTSi t.co/8O16KDkm2C 14:06:38
  • Flying back to Tokyo… No terror or hijacking. t.co/pi5GMzjVFx t.co/m1lDhRlcHR 18:36:12
  • 超お疲れ様! t.co/WEhWgQDBly 18:45:07
  • Self baggage drop off in CDG2E.
    It might be a good automation but little bit silly… Are you agree for that? t.co/Jv4dHzAiul 18:58:27
  • C'est triste, j'ai arriver à la pays qui ne parle pas de française…
    フランス語が通じない国に着いてしまい悲しい 19:00:18
  • 日本に着いた途端に

    (花粉で苦しい)

    涙が出てくる 19:07:05

  • 羽田税関ゲート超えるなり、
    たくさんの女性に迎えられる不意打ち

    (立教高校のお母様方)

    バスの時間もありゆっくり挨拶できなかったけど、
    本当に良い経験できたと思います!

    今後ともよろしくお願い申し上げます。 19:36:39

  • なんとエンディングスタッフロールに白井の名前があるそうです。
    刮目して探します!

    白井研究室の藤倉くんと聖地巡礼プロデューサーの柿崎さんらとともに開発したSengaDogaというツールの貢献によるものです。 t.co/Wpp9qEGljR 19:57:42

  • Find my name on the ending staff rolling in "Space Patrol Luluco" @s_p_luluco by Trigger.
    Thanks our SengaDoga tool.
    t.co/OnWlk1y3eH in reply to o_ob 20:01:21
  • Experience of Real Virtuality #LavalVirtual t.co/5hBA3385ka in reply to o_ob 20:55:53
  • 街中の日本語が聞き取りづらい
    Difficult to listen Japanese in the town. 21:11:12
  • 高速バス降りた時に韓国人カップルがいたのだけど、韓流スターみたいなほっそり非力な男性と、とにかく捲し立てて大きな荷物運ばせる猟奇的な彼女でほっこりした。 21:12:33
  • 相模原駅のバス案内板が変わったのね。
    いままでのコード検索&印刷のインタフェースなんだったの的な。
    普通の物が洗練されたUIに見える。
    デジタルサイネージ素晴らしい。 t.co/l6gwszcrrX 21:15:15
  • @shiftsphere 中にどえらい電池とGWSが入ってますよ
    モーションキャプチャもVICONです。

    実世界1:1対応重畳型VRはみんなに体験してほしい in reply to shiftsphere 21:16:17

@o_ob @2016-03-28


@o_ob @2016-03-27


@o_ob @2016-03-26


Special Session «  Real Virtuality » in Laval Virtual VRIC 2016

VRIC 2016 Special Session on Friday 14:00-16:00 in ROOM1

14:00-14:20  Opening Address “Real-Virtuality”, Prof. Akihiko SHIRAI (KAIT)

14:20-14:30
“IVRC to Laval Virtual / Jack and the Beanstalk”, Mr. Shota SUGIMOTO, (Univ Keio)

14:30-14:50  “Embodied Media”, Prof. Kouta MINAMIZAWA (Univ keio)

14:50-15:00
“Metamorphosis Hand: Interactive Experience of Embodying Virtually Transformed Hands”,
Nami Ogawa (Univ of Tokyo)

15:00-15:30  “VR to Superhuman Sports” Prof. Masahiko INAMI (Univ of Tokyo)

15:30-16:00  Round table and debate, exchanges with the audience

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@o_ob @2016-03-25


twitter.com/o_ob/statuses/713078049235988480


Laval Virtual 2016 Day 2, Today is super active day!!

Dear Demonstrators in Laval Virtual ReVolution 2016.

Thanks for all your good start in ReVolution 2016.

Today is super active day, check your schedule.
I’m using local bus nextwork (TUL, Ligne E or G) to go to Salle Polyvalent.
The best bus depart 8:10, 8:15 from Préfecture station then,
“Eveche” is the best bus stop to go Salle Polyvalente, next of Cathedral.

Keep a good communication with local student staff.
They are high school student in touristic course in Laval.
And they will also takes one hour lunch break in 12-14h.

if you have any problem, please ask to me or Anne-Sophie at the entrance (accueil).

best regards,

Akihiko

Laval Virtual ReVolution 2016 session chair


 

From VRIC2016 Program (version 4, sorry the latest version will show soon):

Thursday, March 24 – 9am to 6pm

 

6 Workshops, conducted by experts in each area,

where visionary ideas and projects can take shape

 

@

 

Workshop 1: Simulation & Training (9h-18h – Diocèse Room 1)

driven by

Sébastien George, Maine University – Philippe Lépinard,  Univ Paris-Est Créteil

—-

Fast computation of soft tissue deformations for real-time medical training simulators: the HEML method and Open-source software

Zhuowei Chen and François Goulette

 

Virtual ISU: Locomotion Interface for Immersive VR gaming in Seated Position

Toshikazu Ohshima, Hiroki Ishihara and Ryuki Shibata

 

Eukaryo: Virtual Reality Simulation of a Cell

Douglas Yuen, Christian Jacob and Stephen Cartwright

 

Real Virtuality: A Multi-User Immersive Platform Connecting Real and Virtual Worlds

Sylvain Chagué and Caecilia Charbonnier

 

Designing Adaptable Virtual Reality Learning Environments

Julien Saunier, Mukesh Barange, Bernard Blandin, Ronan Querrec and Joanna Taoum

 

Impact of Tangible Interface’s Geometry on Task Completion for Learning and Training

Matthieu Tessier, Masahiro Ura and Kazunori Miyata

 

 

@

 

Workshop 2: Leisure & Art (9h-18h – Diocèse Room 2)

driven by

Alain Lioret, Paris 8 University

—-

Blender: a Framework for Cross-media Cultural Heritage Applications

Antonella Guidazzoli, Silvano Imboden, Daniele De Luca, Luigi Verri, Maria Chiara Liguori, Giovanni Bellavia and Antonio Baglivo

 

Glassless Augmented Display for Public Signage

Akihiko Shirai, Hisataka Suzuki and Kazuhisa Yanaka

 

Eye tracking for understanding aesthetic of ambiguity

Elhem Younes and Alain Lioret

 

Plant Interaction

Sijia Tao, Yiyuan Huang and Alain Lioret

 

Dramagic: Sound Animation Design for Enchanted Things

Mio Yamamoto, Nobuhisa Hanamitsu, Heesoon Kim, Kouta Minamizawa and Masahiko Inami

 

Potel: Virtual Pottery Designer for Tanglible Art

Juan Sebastian Munoz Arango and Carolina Cruz-Neira.

 

@

 

Workshop 3: Innovation & Technologies (9h-18h – Diocèse Room 3)

driven by

Olivier Christmann, Arts et Métiers ParisTech – Philippe David, SNCF

—-

Ambiculus: LED-based Low-Resolution Peripheral Display Extension for Immersive Head-Mounted Displays

Paul Lubos, Gerd Bruder, Oscar Ariza and Frank Steinicke

 

Improving shape perception in virtual reality systems using toed-in cameras

David Aurat, Laure Leroy, Olivier Hugues and Philippe Fuchs

 

Design and Development of a Portable Virtual Reality Headset

Kumar Mridul and Ramanathan Muthuganapathy

 

Smart Glasses with a Peripheral Vision Display

Taruko Nakao, Masashi Nakatani, Liwei Chan and Kai Kunze

 

@

 

Workshop 4: Industry Future & New Uses (9h-18h – Diocèse Room 4)

driven by

Marc Pallot, Arts et Metiers ParisTech – Samir Otmane, University of Evry

—-

Towards Assembly Steps Recognition in Augmented Reality

Alia Rukubayihunga, Jean-Yves Didier and Samir Otmane

 

 

GLOVR: A Wearable Hand Controller for Virtual Reality Applications

Marco Marchesi and Bruno Riccò

 

Measuring User Experience in Virtual Environments with Subjective Methods

Katy Tcha-Tokey, Emilie Loup-Escande, Olivier Christmann and Simon Richir

 

Modelling Simple Human-Robot Collaborative Manufacturing Tasks in Interactive Virtual Environments

Elias Matsas, George-Christopher Vosniakos and Dimitrios Batras

 

ArLive: Unified Approach of Interaction Between Users, Operable Space and Smart Objects

Marc Teyssier, Grégoire Cliquet and Simon Richir

 

@

 

Workshop 5: Improving health and quality of life (9h-18h – Diocèse Room 5)

driven by

Stéphane Bouchard, Université du Québec en Outaouais

—-

We Wave II, an interactive somatic game in an immersive and participative environment

Ko Yi Chun and Hsieh Chen Wei

 

An Affordable Virtual Reality System for Treatment of Phantom Limb Pain

Ronni Nielsen, Bartal Henriksen, Laszlo Szabo, Nicolaj Evers, Martin Kraus and Bo Geng

 

DREAM – Decreasing REcurrent pain and Anxiety in Medical procedures on a pediatric population

David Paquin and Jean-Simon Fortin

 

Wearable Haptic Augmentation System Using Skin Vibration Sensor

Tomosuke Maeda, Roshan Peiris, Masashi Nakatani, Yoshihiro Tanaka and Kouta Minamizawa

 

New Dynamic Muscle Fatigue Model to Limit Musculo-Skeletal Disorder

Deep Seth, Damien Chablat, Sophie Sakka, Fouad Bennis, Marc Jubeau and Antoine Nordez

 

A new approach to diagnosis and rehabilitation in spine diseases

Peggy Wu, Tammy Ott and Jacki Morie

 

ANSIBLE: Social Connectedness through a Virtual World in an Isolated Mars Simulation Mission

Silviu Butnariu, Florin Girbacia, Csaba Antonya and Gheorghe Mogan

 

Using Smartphones Apps In Psychotherapy. Experiences with PTSD, OCD and Panic Disorder Patients.

Noel Schepers, Cynthia Acca, Patricia Derard and Philippe Fontaine.

 

@

 

Workshop 6: Avatars and Virtual Bodies (9h-18h – Diocèse Room 6)

driven by

Etienne Armand Amato, CNAM

—-

Extending the Human Body in Virtual Reality: Effect of Sensory Feedback on Agency and Ownership of Virtual Wings

Sule Serubugo, Denisa Skantarova, Stine L. R. Lind, Mie C. S. Egeberg and Martin Kraus

 

Objectivization of the feeling of presence and bilocation by “becoming the video avatar of oneself”: Flying in mixed reality

Etienne Pereny, Etienne Armand Amato, Alain Berthoz and Geoffrey Gorisse

 

HoloBody

Markus Santoso, Christian Jacob and John Brosz

 

SplitArms: Changing Body Ownership by Visual Metamorphosis

Tomoya Sasaki, Mhd Yamen Saraiji, Kouta Minamizawa, Michiteru Kitazaki and Masahiko Inami

 

A virtual reality agent-based platform for improvisation between real and virtual actors using gestures

Dimitrios Batras, Jean-François JÉgo, Marie-Hélène Tramus and Judith Guez

 

 

11h00 Coffee break

 

13h00

VRIC Lunch (Diocèse Refectory) (For all workshops)

Lunch provided on site, included in the registration fee.

 

 

14h00

Following the workshop sessions

The workshop leaders will accompany participants in the heart of Laval Virtual exhibition to introduce them to some innovations related to the theme of the workshop..

 

16h00 Coffee break

 

16h30

Following the workshop sessions

The workshop participant develop and synthesize their vision for technologies and new uses that will be shared the next day.

 

18h15

Shuttles from exhibition to Laval Grand Theatre

 

19h00

Laval Virtual Awards Ceremony & Cocktail buffet supper at Laval Grand Theatre

Shuttles from exhibition hall (departure next to the Auditorium entrance) at 18h15

 

 

@o_ob @2016-03-24